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Battle For Naboo

Battlefornaboo

Developers Imagic (original)
Josh (hack)
Publishers Imagic (original)
Freeware (hack)
System Atari 2600
Release dates 1982 (original)
2002 (hack)
Modes Single player
Two players simultaneous
Media Cartridge (original)
ROM file (hack)

BackgroundEdit

Atlantis was a game that was released for the Atari 2600 in 1982. Its gameplay involved enemy Gorgon ships that flew over the city of Atlantis, dropping closer with each time they made it to the other end of the screen; if they got too close, they would fire a deathray that could start taking out the Atlantis installations that the player is trying to protect. If all of the installations got destroyed and the player had no more left in reserve then the game would end. Players could defend themselves with up to three cannons located at the bottom of the screen which fired upwards at enemy vessels.

Battle for Naboo is a graphical hack of Atlantis, as the game plays exactly the same, although the theme was changed to being Star Wars in nature (as Naboo was a planet where certain events took place in Episode I: The Phantom Menace movie).

GameplayEdit

Enemy Federation ships will start flying overhead once a game starts. If they are to make it to a screen edge before the player can destroy it with one of their Posts, the ship will drop an notch closer to the planet’s surface and wrap around to the other side of the screen. If the player is unable to destroy a Federation ship once it reaches a screen edge for the third time, once the ship starts its fourth pass, it will fire a deathray, which could take out the player’s center Post, which also doubles as a shield. Once the center Post is destroyed, then the several installations on the planet are vulnerable to attack. If all other installations are destroyed and there are no more installations left in reserve then the game will end.

Also during a wave, a special Federation ship will also appear, which is signaled by its loud warning sound and it moves faster than the large Federation ships. If destroyed, however, it will take out all other onscreen Federation ships.

The player can control up to three Posts (except on game three; see Game variations section below): the left Post fires towards the top right corner of the screen, the right Post fires towards the left top corner, and the middle Post fires straight upwards. The player can only fire two shots at a time.

Game variationsEdit

  • Game 1–standard game
  • Game 2–center Post will not fire
  • Game 3–two player version; left player fires left Sentry Post, right player fires right Sentry Post, center Post will not fire
  • Game 4–Easier version, does not speed up as much as on game 1

ScoringEdit

  • Large Federation vessels–200 points (Sentry Post shot), 100 points (center Post shot)
  • Special Federation vessel–2000 points (Sentry Post shot), 1000 points (center Post shot)
  • Each installation still standing after wave–500 points

ControlsEdit

  • Fire left Sentry Post–left on joystick + button
  • Fire right Sentry Post–right on joystick + button
  • Fire center Post (when applicable)–button
  • Select game–Game Select switch
  • Start game–joystick button or Game Reset button

TriviaEdit

  • The original Atlantis was sold in four label variations: text, a blue label, and two picture labels, being a day and night scene. This version comes as a ROM file only to be played on Atari emulators or flashcarts.
  • Although the graphics were changed on this hack, the explosions when enemy ships were destroyed were not, as the ship explosions can be bigger than the ships themselves.

LinksEdit

Battle for Naboo Atari Age page (/download ROM)

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